Riot Games was founded in 2006 by Brandon Beck and Marc Merrill to change the way video games are made and supported for players.
In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. The game has since become the most played PC game in the world and a vital driver of the explosive growth of esports.
Players are the foundation of our community, and it’s for them we continue to evolve and improve the League of Legends experience.
Riot Games is headquartered in Los Angeles, CA, and has 23 offices worldwide. Delivering content to a global audience of millions of players while building new games affords Riot's Engineering discipline with a mountain of exciting and technically complex challenges.
That's where you come in.
As Riot continues to deliver and scale content to a global audience of passionate gamers, Riot’s IT Discipline is packed with challenges and opportunities centered on designing, building, and maintaining a global infrastructure that supports its growth.
Delivering a stable and adaptable foundation is difficult as it can change as quickly as the Meta. However, this isn’t your traditional corporate IT job where you are siloed into a single specialty and expected to churn out the same product in repetition.
We are the backbone of delivering towards our consistent dream of being Player Experience First. Our Engineers are flexible, adaptable, and voracious in their pursuit of developing new techniques that allow us to automate and scale while growing in their particular area of expertise.
They are mentors and innovators and are only satisfied when delivering value above expectations.